Biotopia is the latest indie game …
… from Magic Storm, our hobby game developer team. It is a mixture of RPG, platformer, jump and run at the same time and above all, a sandbox where the player 's imagination can run wild.
The game is being created using Unity and will support more platforms beside the windows pc later.
The game is developed with German and English language support, like later followed by other languages??, if the community supports us.
The player can explore an extremely large 3d world and modify everything. There is a lot to discover on the land and in the deep underground. A lot of people and monsters can be found.
He has the ability to gather resources , even materials, devices, machines, weapons, armor, potions, and also create and improve building from raw materials mined manually, can improve his own skills and interact with NPCs and act. The aim is to survive in a hostile world and to make and cultivate their human inhabitants.
Biotopia is in this state completely free and will be funded through donations or paid optional add-ons in the future. We want every call to support us like it was with beta testing, buildings or dungeons created within the game, suggestions for improvement or new ideas!
We will have constant updates right here.
The game is completly playable, sometimes you will find a request to buy a license.
With this license there will be no more requests, and some additional elements will be unlocked like rings, a new scary playmode etc.
This license is valid for all future releases and updates and addons if we do addons. It is also a complete season pass!
Over the development time the license may get more expensive as the game is getting more and more features.
If you like the game and want to get more updates and new features, please purchase a license. Thanks :-)
Developed and released: June 2015 - Now / Jetzt
Latest version: Early Access, v0.8.70
Supported operating systems:
Windows 7, 8.1, 10 (64 Bit)
DirectX: 9 - 12
3 GB DirectX12 Graphics Card or better
3 GHz Multicore-Processor
RAM 8 GiByte
|Coding & Direction
||Grafik & Animation
|Eric "Firlefanz" Behme
||Oliver "Buffolli" Müller
||Bruno "Bee Tracks"